Constants
This page contains all constants you can set at the beginning of your scripts.
Recolte Constants
MAX_PODS = 1 to 100 --in %
COMPTEUR_RECOLTE = true
ELEMENTS_RECOLTABLE = { id1, id2, id3, ... }
OUVRIR_SAC = true
Combat Constants
MAX_PODS = 1 to 100 -- in %
COMPTEUR_COMBAT = true
COMBAT_PAR_MAP = integer
MONSTRES_OBLIGATOIRE = { id1, id2, id3, ... }
MONSTRES_INTERDIT = { id1, id2, id3, ... }
MONSTERS_MIN = 1 to 8
MONSTERS_MAX = 1 to 8
MONSTERS_LVL_MIN = 1
MONSTERS_LVL_MAX = 1000
AUTO_REGENERATION =
{
VITA_MIN = 1 to 99,
VITA_MAX = 1 to 100,
OBJET = { id } -- Example : Bread (such as id = 528)
}
Banque Constants
PREND_OBJET_BANQUE = { id1, id2, id3, ... }
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